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# Raycast Scripts
Personal [Raycast](https://raycast.com) script collection.
## Structure
```
scripts/ # Raycast script commands
envs/ # Per-script .env files (gitignored)
utils.zsh # Shared helper: load_env
```
## Scripts
| Script | Icon | Description |
| --------------------- | ---- | ------------------------------------------------------ |
| `base64.zsh` | 🔡 | Encode/decode base64 — text, file path, or clipboard |
| `get_graph_user.zsh` | 👤 | Fetch MS Graph user info by ID or UPN |
| `imgflip-meme.zsh` | 🖼️ | Generate a meme via imgflip webhook, copy to clipboard |
| `ipv4-get.zsh` | 🌐 | Copy public IPv4 to clipboard |
| `no-as-a-service.zsh` | ❌ | Random rejection reason from No-as-a-Service |
| `x.zsh` | 🤖 | Copy Bruno ✕ character to clipboard |
## Environment files
Scripts that need secrets use `load_env` from `utils.zsh`. Each script auto-loads `envs/<script-name>.env` at runtime.
**Example**`envs/get_graph_user.env`:
```env
AZURE_TENANT_ID="..."
AZURE_CLIENT_ID="..."
AZURE_CLIENT_SECRET="..."
```
**Example**`envs/imgflip-meme.env`:
```env
N8N_WEBHOOK_BASE_URL="..."
N8N_WEBHOOK_IMGFLIP_API_KEY="..."
```
> **Keep `envs/` out of version control.**
## Adding a new script
1. Create `scripts/my-script.zsh` with Raycast metadata headers.
2. Source the helper and call `load_env`:
```bash
source "$HOME/Raycast/utils.zsh"
load_env VAR1 VAR2 || exit 1
```
3. Create the matching `envs/my-script.env` with the required variables.